Hi! I'm Ashley, a 3D Technical Animator. Currently, I am working for the Corgi Art House and Sawhorse Productions. At the Corgi Art House, my role is to rig, animate, render, code, and setup the experiences in the engines we use. We also work on everything from PC, VR, mobile, to AR experiences. At Sawhorse Productions, my role is to rig and animate the characters and emote requests we get in.
To rig and animate the characters and emote requests we get in.
To rig, animate, and block-code characters for AR, VR, mobile, and PC experiences. The software I regularly use are Maya 2022, Unreal Engine 4, Unreal Engine 5, Unity, Photoshop, and SparkAR. As a same indie company, we work as a team to collaborate with other contractors and clients to meet our goals.
To rig, animate, and block-code characters for AR, VR, mobile, and PC experiences. The software I regularly use are Maya 2022, Unreal Engine 4, Unreal Engine 5, Unity, Photoshop, and SparkAR. As a same indie company, we work as a team to collaborate with other contractors and clients to meet our goals.
UCF IT Technicians have several tasks we can complete throughout the work week. We repair, install, replace, response to, consult with, troubleshoot, and service different systems and equipment. At our Downtown campus, we also take on the role of loaning out technology and equipment to the students, too.