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Ashley Leandres
Ashley Leandres
3D Technical Animator
St. Petersburg, United States

Summary

Hi! I'm Ashley, a 3D Technical Animator. Currently, I am working for the Corgi Art House and Sawhorse Productions. At the Corgi Art House, my role is to rig, animate, render, code, and setup the experiences in the engines we use. We also work on everything from PC, VR, mobile, to AR experiences. At Sawhorse Productions, my role is to rig and animate the characters and emote requests we get in.

Skills

3D Animation3D ModelingRiggingUV MappingGame DesignCharacter AnimationVector IllustrationanimationTechnical ArtistTechnical AnimatorBlendshapesIK RigsFK RigsDeformation Rigs

Software proficiency

Microsoft Office 365
Microsoft Office 365
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
PaintTool SAI
PaintTool SAI
Toon Boom Studio
Toon Boom Studio
Anime Studio
Anime Studio
Audacity
Audacity
Krita
Krita
Acrobat
Acrobat
Twine
Twine
OBS
OBS
Code::Blocks
Code::Blocks
SparkAR
SparkAR
Inky
Inky
Maya
Maya
Pinnacle Studio 18
Pinnacle Studio 18

Productions

    • Video Game
      Avalon
    • Year
      2023
    • Role
      Technical Animator
    • Company
      Avalon
    • Video Game
      Walmart Discovered
    • Year
      2023
    • Role
      Technical Animator
    • Company
      Sawhorse Productions
    • Commercial / Advertisement
      Degen Toon - Billy the Cat
    • Year
      2022
    • Role
      Technical Animator
    • Company
      Corgi Art House
    • Video Game
      Dragonkin: The Ancestral Blood
    • Year
      2022
    • Role
      3D Technical Artist & Animtor
    • Company
      Senzo Studio
    • Video Game
      Abyssal Lament
    • Year
      2021
    • Role
      3D Modeler and Animator
    • Company
      Huggable Monsters Games

Experience

  • Technical Animator at Sawhorse Productions
    Los Angeles, US
    June 2023 - Present

    To rig and animate the characters and emote requests we get in.

  • Technical Animator at Corgi Art House
    Orlando, United States of America
    August 2022 - Present

    To rig, animate, and block-code characters for AR, VR, mobile, and PC experiences. The software I regularly use are Maya 2022, Unreal Engine 4, Unreal Engine 5, Unity, Photoshop, and SparkAR. As a same indie company, we work as a team to collaborate with other contractors and clients to meet our goals.

  • Technical Animator - Intern at Corgi Art House
    Orlando, United States of America
    May 2022 - August 2022

    To rig, animate, and block-code characters for AR, VR, mobile, and PC experiences. The software I regularly use are Maya 2022, Unreal Engine 4, Unreal Engine 5, Unity, Photoshop, and SparkAR. As a same indie company, we work as a team to collaborate with other contractors and clients to meet our goals.

  • IT Technician at University of Central Florida
    Orlando, United States of America
    January 2019 - January 2022

    UCF IT Technicians have several tasks we can complete throughout the work week. We repair, install, replace, response to, consult with, troubleshoot, and service different systems and equipment. At our Downtown campus, we also take on the role of loaning out technology and equipment to the students, too.